Universitat Internacional de Catalunya
Post Production and Editing
Teaching staff
Introduction
Postproduction and Editing is a 4 ECTS credit course offered during the second semester of the second year of the Audiovisual Communication degree. Its justification lies in the fact that postproduction is a key phase in creating audiovisual discourse in various transmedia formats and genres. Mastery of editing and postproduction conventions is what allows for the articulation of audiovisual narrative as a whole. This course aims to awaken in students a visual and technical sensitivity to build and refine creative projects in the audiovisual world, as well as to provide a solid foundation for video editing in the professional field.
Pre-course requirements
No prerequisites are required.
Objectives
To introduce students to different advanced audiovisual editing techniques, primary software, as well as different techniques of expression in audiovisual language through editing.
Introduction to color correction and color grading in audiovisual products, as well as the application of digital effects and the insertion of motion graphics.
Introduction to the sound effects, audio editing, and mixing.
To provide an understanding of different video compression options.
Ultimately, to instill organizational values and work habits to facilitate their integration into audiovisual projects.
Competences/Learning outcomes of the degree programme
- 01 - The ability to adapt to varying circumstances
- 02 - The ability to understand, accept criticism and correct errors
- 03 - The ability to administer and manage human and technical resources
- 04 - The ability to work in a team and autonomously
- 05 - The ability to organise time and workspace
- 06 - The ability to develop academic rigour, responsibility, ethics and professionalism
- 07 - The ability to apply the deontology and respect for the audiovisual sector
- 08 - The ability of critical analysis, synthesis, concretion and abstraction
- 09 - The ability to objectify, quantify and interpret (data, statistics, empirical evidence )
- 10 - The ability to confront difficulties and resolve problems
- 11 - The ability to generate debate and reflection
- 12 - The ability to meet deadlines, develop the ability to be punctual and respect for human, technical and material resources
- 13 - The ability to create spoken and written communication
- 21 - Knowledge and mastery of the digital culture
- 24 - The ability to plan and organize both short term and long term projects
- 25 - The ability to maximize creative development
- 26 - The ability to develop a sense of taste and perfection in the aesthetics and finalization of projects
- 30 - The ability to study the feasibility of an audiovisual product
- 31 - The ability to understand the financial systems of media groups and companies.
- 32 - The ability to confront audiovisual and film projects in all phases (pre-production, shooting, post-production, distribution)
- 33 - The ability to create and direct.
- 34 - The ability to know and respect the different roles of the artistic and technical teams
- 35 - The ability to contextualize and critically analyze the products of the audiovisual industry
- 40 - The ability to defend and respect authorship and intellectual property
- 41 - The ability to know how the distinct elemental agencies of the audio visual sector function
- 42 - The ability to distinguish, analyze and dominate the distinct genres and formats of television, film and radio
- 43 - the ability to create scripts for film, television and radio according to the demands of the genre
- 44 - The ability to adapt to new audiovisual formats
- 45 - The ability to know and dominate the techniques of audiovisual narrative.
- 46 - The ability to dominate resources used for image (Photographs, lighting...) and sound.
- 47 - The ability to understand and run digital retouching tools, special effects, postproduction and graphics design
- 48 - Knowledge and mastery of the techniques of filming, directing, producing and editing
- 50 - The ability to adapt, understand and apply the expressive possibilities of new technologies and future changes
- 53 - Lingustic ability in Catalan, Spanish and English
- 54 - The ability to skillfully manage the literature, terminology and linguistic structures of the English language related to the field of communication.
Learning outcomes of the subject
After completing the course, students will be able to:
- Work comfortably in an editing and postproduction studio.
- Easily handle video editing and postproduction software.
- Master audiovisual language and film narrative.
- Use different editing techniques judiciously.
- Acquire competent editing work habits.
- Develop taste and style for digital design.
- Enhance teamwork skills.
- Promote personal creativity and originality.
Syllabus
The theoretical-practical program of this course includes the following content:
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Editing criteria and the role of the editor (Theoretical-practical).
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Understanding different editing styles with simple and complex examples (Theoretical).
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Basic editing techniques in Adobe Premiere Pro (Theoretical-practical).
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Creation of discourses and expressive uses of footage in editing (Theoretical-practical).
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Advanced editing techniques in Adobe Premiere Pro (Theoretical-practical).
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Control of different sound resources in editing (Theoretical-practical).
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Introduction to postproduction and workflow (Theoretical-practical).
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Introduction to postproduction and VFX techniques (Theoretical-practical).
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Comprehensive understanding of postproduction workflow (Theoretical-practical).
Teaching and learning activities
In person
Editing Workflow
- (12.5%) Preparation of an editing project: Students will have to create proxies of camera footage according to the specifications discussed in class. Synchronize them with audio files and organize everything within the Adobe Premiere Pro project.
Advertising Block
- (12.5%) Assembly and final editing of a commercial spot: Students will start editing an ad without going into details of music or voice-overs. This part focuses on selecting the best shots to create a coherent and satisfying narrative thread. The second part of the practice will involve adapting the edit to specified broadcast or social media publication formats.
- (12.5%) Corporative Products: In this practice, students will apply the advertising editing knowledge gained in the previous practice to create a summary video of a well-known event hosted by a company. Students will also learn about the insertion of motion graphics and the use of split-screen editing.
Cinematic Block
- (12.5%) Editing a dialogue sequence from El fotógrafo de Mauthausen: Students will edit a small monologue by Mario Casas, showcasing the space and selecting the best moments from the footage to contribute to the dramatic construction.
- (12.5%) Narrative or conceptual music video editing. Student's choice.
- (12.5%) Fight sequence editing from the film Exile: Students will edit the image and sound of a fight sequence between various characters. The ability to generate impact, comprehension of events, as well as sound and musical editing will be evaluated.
- (12.5%) Final Edit: Fiction short film under 10 minutes.
- (12.5%) Promotion trailer for the final short film.
TRAINING ACTIVITY | ECTS CREDITS |
Coaching. Monitoring how students learn the content of the subject, either individually or in groups. In the coaching sessions, mistakes will be corrected, queries answered, and exercises and activities to achieve the established objectives will be suggested. | 0.8 |
Focused Praxis. Handing in occasional exercises to learn theory through practice. | 0.8 |
Meeting Point. Meetings will be organised with notable people from the professional and scientific fields or the international field, and students. These sessions will take the form of conferences, work sessions, discussions, or interviews, etc. | 0.2 |
E-learning. Virtual learning based on ICT. | 1.0 |
Lab. Working groups that combine theory and practice. The aim of these is not to undertake already known techniques, but instead to make progress that is both theoretical and technical. These Lab sessions will culminate in the creation of a professional or semi-professional product. | 0.6 |
Peer learning. The aim of this activity is to ensure that students gain the ability to analyse and be critical. One way of achieving this is by correcting their peers' exercises and results, etc. Each student will be evaluated twice: as both a recipient and a transmitter of critical knowledge. | 0.2 |
Mentoring programme. Ensuring a review of and in-depth look at competences and knowledge, as well as the development of habits involving social commitment and responsibility, with the strongest students providing guidance for students from lower years, particularly if they have any type of disability (physical, etc). | 0.4 |
Evaluation systems and criteria
In person
First oportunity:
The student's grade is the result of the average of the 8 practices developed throughout the course. Students have one or two weeks (depending on the practice) to complete each assignment. In case of late submission, they can submit it later in the course, but they will be eligible for a maximum score of 6 out of 10. If not all practices are submitted, or if the overall average does not exceed 5 out of 10, students can opt to do an extra practice summarizing the content covered throughout the course. If students do not need it but wish to improve their average grade, they can also choose to do this practice.
Second and subsequent opportunities:
Editing of a fiction short film. Students will have 3 hours to edit the short film in the classroom to avoid the use of Artificial Intelligence tools in editing. (100%)